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[Nieuws] Geschreven door Quint op 2007-03-06 13:24:24

"Motion Sensing op de Wii is rommelig"

"Motion Sensing op de Wii is rommelig" - een gewaagde uitspraak van EA. Lees inside wat ze er precies mee bedoelen.. Electronic Arts heeft een uitspraak gedaan over de motion sensing technologie van de Nintendo Wii. Dit is Jay Balmer, een hoge pief bij EA, hier over te zeggen heeft:

 “If you’re well-behaved with the controller, the motion control will be super cool. It won’t just be steering [in Skate]; we’re going to put a lot more into the motion controls than just steering. But it’s very messy. All of the sensors are active and all reporting information at the time, so we really have to find a way to filter what comes through on the motion controls so that everyone can have fun with them. Like I said if you’re well behaved with the controls they work great but if you’re jerky or jumping around the signal becomes very messy. It’s the reality for the Wii, as it is for the PS3.”
Hij meldt hier dus dat de motion sensing techniek uitstekend werkt om er bijvoorbeeld mee te sturen. Zodra de speler deze beweging goed onder controle heeft, zal het perfect werken. Als er echter een andere beweging wordt gedaan, zoals het springen met de WiiMote of andere rare dingen, dan wordt het signaal rommelig en daardoor wordt het niet altijd even goed vertaald op het beeldscherm. Aangezien EA meer wil doen met deze techniek dan alleen maar sturen, willen ze eerst goed onderzoeken wat de techniek aan informatie nu allemaal wel en allemaal niet doorlaat. Dit geldt voor zowel de Wii als voor de PS3. Bron: GoNintendo