[Nieuws] Geschreven door Theun op 2007-08-12 12:54:17

N'Gai Croal interview

Er wordt onder andere gesproken over Manhunt 2. GameCritics heeft een interview gehouden met N'Gai Croal. Het interview gaat over of videogames kunst zijn. Er wordt ook even gesproken over Manhunt 2 en dat stukje zouden we graag met jullie willen delen. [QUOTE]In your Level Up blog, you seem very passionate about the Manhunt 2 banning and Roger Ebert's views on videogames. What motivates you to be so outspoken about these topics? Do you feel there is anything personally at stake for you? It's how I raised, both personally and professionally. When I was growing up, my entire family would have Sunday dinners at the dining room table-as opposed to the rest of the week, when my sisters and me would eat at the smaller kitchen table-and we were expected to be able to knowledgeably discuss and debate the topics of the day. We had to be able to defend our ideas. On top of that, my entree into journalism was as a columnist and critic, not as a reporter. During my high school years in Surrey, Canada, I wrote an opinion column for a black youth newsletter. In college, I wrote movie reviews and a weekly column. As a reviewer, I was inspired by critics like Pauline Kael, Stanley Kauffman, John Simon, J. Hoberman, Armond White, Manohla Dargis and many others who were forceful and passionate in their writing. In fact, I got on Newsweek's radar because of a column I wrote for my college paper criticizing the magazine's cover story on gangsta rap. The point is that I come out of a culture of argument. For better or worse, it's my default position when I sit down to write. I'm not sure that I'm any more outspoken than most bloggers, because as a means of expression, blogs seem to encourage writers to be more direct and more forceful than many mainstream outlets. The difference is that in examples such as the ones you cited, I tend to write longer than most bloggers, because I'm trying to develop an argument, and to do so takes care and time. When I saw the Roger Ebert column on the evening of the 22nd, none of the major videogame bloggers had written about it; by the time I finally posted on the 30th, all of them had long ago done so. I would have liked to weigh in sooner, but given the choice between being first and being comprehensive, I'd choose the latter nine times out of ten. You asked if there was anything personal at stake when I wrote about the Manhunt 2 ban and Ebert's dismissal of videogames. Whenever I'm expressing myself, it's always personal. It's a battle of ideas. "Writing is fighting," Muhammad Ali once said. But as a journalist, a blogger and a critic, there's always certain amount of remove from what's being discussed-I didn't work on Manhunt 2, and I've never made a videogame-so the only things at stake are my ideas...and my ego, which is considerable.[/QUOTE]

[img]/files/ngai_croal_portrait.jpg[/img] [URL="http://www.gamecritics.com/interview-with-ngai-croal"]Complete interview[/URL]
Bron: GameCritics

Gekoppelde games

Manhunt 2 (Wii)