[Nieuws] Geschreven door Johannes op 2007-10-24 11:42:24
Igarashi over stijl nieuwe Castlevania DS
Een interessant interview van Destructoid met Koji Igarashi, bekend van de Castlevania serie, heeft enkele interessante dingen aan het licht gebracht. De waardering van 'Igi' voor Metroid Prime, de stijl van het aankomende derde deel van Castlevania voor de Nintendo DS, de mening van de multiplayer in het tweede DS deel Portrait of Ruin en tot slot de bekende mooie muziek. Kortom: lees het belangrijkste gedeelte van het interview hieronder.
Destructoid: The design of the original Metroid games for the Famicom and Super Famicom was clearly a large influence on the evolution of the Castlevania series. As a game player, how do you personally feel about the direction that Metroid has taken with the Metroid Prime trilogy? Would you have been happier if they stuck to the 2D realm like you've mostly done with Castlevania? Igarashi: I think with Metroid the new direction it has taken is great. I think it’s fabulous. With Castlevania, I want to do something like that. Not exactly what they did, but something that takes it to the next level. So, I haven’t found the right way to do it yet, but it’s something I’m looking for right now. D: You recently announced that there’s a new Castlevania under way for the DS. Will this game follow the anime style of Dawn of Sorrow and Portrait of Ruin, or will it be removed from that universe? I: I can’t really go into it too deeply, but I’m going to get away a little bit from the anime style. We’ll be doing a press release sometime soon with more information. D: Do you feel happy with what you achieved in Portrait of Ruin’s multiplayer functions? Will multiplayer be incorporated into the next DS title? I: In the beginning I was a little concerned about the multiplayer aspect of that title, but as it got developed it exceeded my expectations. It was a lot better than I expected. So I’m very happy with it. I can’t comment yet on its inclusion in the next title. D: The Castlevania games are known for having great music. You’ve collaborated with Michiru Yamane several times, and Yuzo Koshiro came in recently for Portrait of Rune. After working with him on the most recent DS game, do you have plans for involving Yuzo Koshiro for future titles? I: We get along very well. So yes, I’d definitely like to have him do more music for me.