[Nieuws] Geschreven door Gebruiker 3303 op 2004-05-08 00:16:28
Interview met Atsushi Inaba
IGN had een interview met de producer van Viewtiful Joe, Atsushi Inaba! Enkele weken geleden kondigde Capcom aan dat haar nieuwste gamesstudio, Clover Studio, bezig is met de ontwikkeling van Viewtiful Joe 2. Verwacht wordt dat de titel speelbaar zal zijn op de aankomende E3, volgende week in Los Angeles. IGN had een interview met de producer van de game, de Japanner Atsushi Inaba. Lees het hele interview hieronder: IGN: Will there be any major gameplay differences when playing as Viewtiful Joe or Silvia? Inaba: Joe is "tough and cool" whereas Silvia is "beautiful and cool." They both have their own little special moves. IGN: What different environments will Joe and Silvia travel to? Inaba: Let's just say that each environment will be individually themed. In Viewtiful Joe 2, each stage will feel like its own "movie." IGN: What types of vehicles can Joe and Silvia ride in? Inaba: Six Machine plays a much larger part in this one. Expect him to fly, become aquatic, and even be used as a weapon of sorts. IGN: Is the game as difficult as the first one? More so or less so? Why? Inaba: We heard Viewtiful Joe 1 was a bit difficult for casual gamers so we have made the sequel more accessible to them while still making it challenging enough for hardcore gamers that liked the difficulty of the original. IGN: What kinds of new moves does Joe possess? Inaba: Joe still possesses the original three VFX powers and a new 'Replay' mode will be introduced. IGN: Will the graphics be changed or enhanced? Inaba: The style is the same but the colors and backdrops in the new themed environments will vary. IGN: Will the GameCube and PlayStation 2 versions of Viewtiful Joe 2 be identical? Inaba: The game will have the same content for both platforms. IGN: How does the story continue from the first game? Inaba: The end of the first game offers you hints as to how the sequel will be begin. All I can say is "outer space." Bron: IGN